Prop_physics_create npcs/turret/turret_skeleton - spawns a defective turret Prop_physics_create npcs/turret/turret - spawns a turret (can't be picked up) Prop_physics_create npcs/monsters/monster_a_cube - spawns a frankenturret without head Prop_physics_create npcs/monsters/monster_a_head - spawns a frankenturret without cube Prop_physics_create npcs/potatos/world_model/potatos_wmodel - spawns PotatOS ![]() Prop_physics_create props_junk/garbage_coffeemug001a_forevergibs - spawns a mug ![]() Prop_physics_create props_junk/wood_crate002a - spawns a crate Prop_physics_create props_gameplay/mp_ball - spawns a weighted sphere (can't be picked up) Prop_physics_create props/food_can/food_can_open - spawns a bean can Prop_physics_create props/security_camera - spawns a security camera Prop_physics_create props/pc_case02/pc_case02 - spawns a pc case Prop_physics_create props/lab_chair/lab_chair - spawns a lab chair Prop_physics_create props/sphere - spawns a sphere Prop_physics_create props/reflection_cube - spawns a reflector cube (can't be picked up) Prop_physics_create props/metal_box - spawns a cube (can't be picked up) ![]() Replacing "ent_create" with "give" in these commands spawns the entity at your coordinate!Įnt_create prop_weighted_cube - spawns a cubeĮnt_create prop_monster_box - spawns a frankenturretĮnt_create prop_scaled_cube - spawns a scaled cube (only works in the Sixense MotionPack)Įnt_create prop_glass_futbol - spawns an unused glass futbolĮnt_create prop_glass_futbol_spawner - spawns an unused glass futbol spawnerĮnt_create prop_exploding_futbol - spawns a bombĮnt_create prop_paint_bomb - spawns a gel bombĮnt_create prop_portal - spawns a portal (broken)Įnt_create prop_glados_core - spawns Wheatley without animations, can't be picked upĮnt_create prop_personality_sphere - spawns Wheatley without animations, can be picked upĮnt_create prop_rocket_tripwire - spawns a tripwire turretĮnt_create prop_energy_ball - spawns an energy pelletĮnt_create prop_tic_tac_toe_panel - spawns an unused tic tac toe panelĮnt_create prop_button - spawns a standing buttonĮnt_create prop_under_button - spawns an antique standing buttonĮnt_create prop_floor_button - spawns a floor button (usually broken)Įnt_create prop_floor_cube_button - spawns a cube floor buttonĮnt_create prop_floor_ball_button - spawns a ball floor buttonĮnt_create prop_under_floor_button - spawns an antique floor buttonĮnt_create prop_testchamber_door - spawns a doorĮnt_create prop_linked_portal_door - spawns an unused linked doorĮnt_create prop_portal_stats_display - spawns a Portal 1 elevatorĮnt_create prop_dynamic - spawns a prop_dynamicĮnt_create prop_physics - spawns a prop_physicsĮnt_create prop_laser_catcher - spawns a laser catcherĮnt_create prop_laser_relay - spawns a laser relayĮnt_create prop_tractor_beam - spawns an excursion funnel emitterĮnt_create prop_wall_projector - spawns a light bridge emitterĮnt_create npc_personality_core - spawns WheatleyĮnt_create npc_wheatley_boss - spawns Wheatley in GLaDOS' body (broken)Įnt_create npc_portal_turret_floor - spawns a turretĮnt_create npc_turret_floor - spawns a Half-Life 2 turretĮnt_create npc_hover_turret - spawns a hover turretĮnt_create npc_rocket_turret - spawns a rocket turret (broken)Įnt_create npc_security_camera - spawns a mounted security cameraĮnt_create weapon_portalgun - spawns a portal gunĮnt_create weapon_cubemap - spawns a cubemap weapon (no model)Įnt_create generic_actor - spawns the entity that allows GLaDOS to talk (crashes game)Įnt_create point_commentary_node - spawns a commentary node (no dialogue)Įnt_create rocket_turret_projectile - spawns a rocketĮnt_create dynamic_prop - spawns a dynamic_propĮnt_create env_portal_laser - spawns a laserĮnt_create projected_wall_entity - spawns a light bridge (spawns in a specific spot)Įnt_create player - spawns a player (crashes game)Įnt_create viewmodel - spawns the portal gun viewmodel (broken)
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